You are Hugh Mann, a goblin independent contractor that is often misunderstood, who must navigate and restore a tower that his client has recently purchased. Use traditional platformer mechanics (WASD to move, Space to jump, F to interact and advance dialogue) in order to progress the narrative.

A short platformer made using Phaser 3 over the course of 5 weeks for ARTG 120 and CMPM 120 at University of California, Santa Cruz.

Our Team: 

James Doherty - Programmer
Johnny Choi - Writer, Producer, Programmer, UI Designer
Marc Anthony Cervantes
- Sprite Artist/Animator, Sound Designer
Nanxiang Wang - Tile Sprite Artist, Level Designer, Sound Designer, Programmer

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